
Creative Direction — Narrative Design — Writing — Audits
We are a narrative agency.
We design and deliver creative services for games and beyond.
Whether your project has not started yet or you are in the middle of production, we are here for you.
—— pre-production
CREATIVE DIRECTION — create and set the vision with the team, based on goals & constraints
WORLD-BUILDING — creating coherent worlds Players will love to explore
CHARACTERS — creating complex yet lovable heroes & villains, and everything in between
STORY — structuring the overall narrative to build a meaningful journey
DOCUMENTATION — to support the game and the narrative, making them stronger & more enjoyable
SCOPING — preparing the team to get all the narrative in while respecting constraints
—— production
CREATIVE DIRECTION — lead the team towards the creative goals to deliver the best experience
WRITING — in tandem with your team or alone, we deliver the narrative content of the game
EMERGENCY WRITING — sometimes you need help to reach a specific milestone
SCOPE MANAGEMENT — when the deadline is upon you, we can jump in and find ways to cut or change narrative content
SPARKLING — going over the already written narrative & making it even more powerful
REVIEWING — going over the game and its narrative, finding solutions, offering improvements, and more
—— workshops
Your team might already have the story they want to tell.If you think you need a bit of theory, our workshops could be an opportunity for you and your team to lay down, explore, reshape the story and its structure.These moments are a break from the usual game dev routine—the goal is to allow the narration to be expressed, tested, and improved.
—— consulting
You know you can do it alone… but you need to be sure!Before or during production, we can assess your project's narrative state, detect issues and more importantly deliver recommendations, ideas, & solutions.Our consulting sessions are usually an hour every two weeks. They are especially effective when your team has a dedicated narrative person who needs a bit of mentoring and (emotional) support.Ask for a sample ;)

Anthony Jauneaud
Narrative Director @ actezéroBorn in 1986. Grew up on a tropical island with Tolkien, Barjavel, and John Irving.Studied cinema and scriptwriting. Worked at Ubisoft (O.zen), Asobo Studio (Hololens games, A Plague Tale), Sumo Digital (Dead Island 2)… before turning indie.Seeks the fun in creation… and creativity in work.Writes in French & English.

Cindy Asselin de Beauville
Senior Narrative Designer & Writer @ actezéroMartinican, demi-female, involved in LGBTQ+, gender, race, and ecology issues… Certified tea addict.
Studied game design, programming, cinema, and scriptwriting. Worked as a freelancer for: Flying Oak Games, ASOBO, Motion Twin… She's also a writer at Glénat, working on her own comic.Writes in French & English.

Laureline Denis-Venuat
Senior Narrative Designer & Writer @ actezéroAfter working for five years on the action game Shattered - Tale of the Forgotten King, Laureline devoted her time and energy to dance and writing. At actezéro, she focuses on the latter, creating strange new worlds and flashy characters that you will remember for ever.Writes in French & English.picture by Laura Gauthier

Matthew Willis
Writer and English Specialist @ actezéroCanadian-born, France-based. Script coordinator for Netflix, Nickelodeon, and ABC TV series, script editor for various Hallmark films, head writer for KANO Applications (Idle Distiller, Sports Playoff Idle Tycoon, and Monster Country Idle), and game writer at Evil Empire (The Rogue Prince of Persia).He runs a weekly writing group in Bordeaux.Check out his IMDB!Writes in English.

Grim Baccaris
Writer on Harmony: The Fall of ReverieG.C. Baccaris has been making games since 2016 and freelancing in the games industry since 2019. Grim has a BA in Classics and English Literature, and was mentored by bestselling author and games writer Greg Buchanan.As a freelancer, Grim has worked in a variety of roles for clients representing National Geographic, Revelations Productions, Coolmath Games, and Boston University, among others.When not writing, programming, or consumed with existential dread, Grim can be found maintaining a plague mask collection, contemplating cryptids, or unconscious.Writes in English.Official Website

Rik Godwin
Currently: Lead Writer @ UbisoftBritish (sorry). Hobbies include being lactose tolerant and reading trashy crime novels.Studied English and Linguistics and has worked on games including Harmony: The Fall of Reverie, Under the Waves and Chinatown Detective Agency.LinkedIn
We are not currently looking for more talent, for interns or for apprentices, but if you send us an email, we will reply (late).
2026
Battlestar Galactica: Scattered Hopes — Alt-Shift
Lead Writer: Anthony Jauneaud
Additional Writer: Rik Godwin
Dead in Antares — Ishtar Games
Lead Writer by Anthony Jauneaud
Writers: Cindy Asselin de Beauville and Laureline Denis-Venuat
À Haute Voix — Les Éditions Volumiques
Writer: Anthony Jauneaud
John Carpenter’s Toxic Commando — Saber, Focus Interactive
Narrative support: Anthony Jauneaud & Ian Riley
MIO - Memory In Orbit — Douze Dixième, Focus Interactive
Additional Writer: Rik Godwin
Narrative Support: Cindy Asselin de Beauville & Anthony Jauneaud & Matthew Willis
A Better World — Ludogram
Additional Writer and Narrative Support: Anthony Jauneaud
Football Manager — SI Games
Narrative Support: Anthony Jauneaud
2025
Carcassonne, Les Derniers Remparts — Excurio
Writer: Anthony Jauneaud
Nova Hearts — Lightbulb Crew
Writers: Cindy Asselin de Beauville & Anthony Jauneaud
Skygard Arena — Gemelli Games
Writers: Cindy Asselin de Beauville & Anthony Jauneaud
English Polish: Matthew Willis
Les Fourmis — Tower Five
Writer: Anthony Jauneaud
English Polish: Matthew Willis
Windblown — Motion Twin
Creative Support: Cindy Asselin de Beauville & Anthony Jauneaud
Remnants of the Rift — Bromio, Mooncat Games
Narrative Support: Cindy Asselin de Beauville & Anthony Jauneaud
Lost Records: Bloom & Rage — DONTNOD
Narrative Support: Anthony Jauneaud & Cindy Asselin de Beauville & Rik Godwin
Big Helmet Heroes — Exalted Studio
Narrative Support: Anthony Jauneaud & Cindy Asselin de Beauville & Rik Godwin
2024
Caravan Sandwitch — Plane Toast
Additional Writer: Anthony Jauneaud
Narrative Support: Cindy Asselin de Beauville & Anthony Jauneaud
The Plucky Squire — Devolver
Narrative Support: Cindy Asselin de Beauville & Rik Godwin & Anthony Jauneaud
Kamaeru — Humble Reeds
Writer: Anthony Jauneaud
The Rogue Prince of Persia — Evil Empire
Creative Support: Cindy Asselin de Beauville & Rik Godwin & Anthony Jauneaud
Neo Proxima — Lonestone
Creative Support: Anthony Jauneaud
2023
Harmony: Fall of Reverie — DONTNOD
Lead Writer: Anthony Jauneaud
Writers: Grim Baccaris & Rik Godwin
Dordogne — Umanimation
Writer: Anthony Jauneaud
Lysfanga — Sand Door
Writers and Narrative Support: Rik Godwin & Anthony Jauneaud
Exogate — Xenobits
Writers: Cindy Asselin de Beauville & Rik Godwin & Anthony Jauneaud
Astral Ascent — Hibernian Workshop
Lead Writer: Anthony Jauneaud
Writer: Cindy Asselin de Beauville
Under the Waves — Parallel Studio
Writer: Rik Godwin
Narrative Support: Cindy Asselin de Beauville & Rik Godwin & Anthony Jauneaud
Atlas Fallen — Deck13
Writer: Rik Godwin
Narrative Support: Rik Godwin & Anthony Jauneaud
Decarnation — Atelier QDB
Narrative Support: Anthony Jauneaud
Fête de Famille — Atomic Raccoon
Writer: Anthony Jauneaud
Blanc — Casus Ludi
Narrative Support: Cindy Asselin de Beauville & Anthony Jauneaud
2022
Flat Eye — Monkey Moon
Lead Writer: Anthony Jauneaud
Additional Writers: Cindy Asselin de Beauville & Rik Godwin
A Plague Tale 2 — Asobo Studio
Additional Writer: Anthony Jauneaud
2021
Astria Ascending — Artisan Studios
Additional Writer & Quest Designer: Anthony Jauneaud
The Architect — Enodo Games
Narrative Support: Anthony Jauneaud
2019
Night Call — Monkey Moon
Lead Writer: Anthony Jauneaud
Additional Writers: Rik Godwin
2021-2025. actezéro
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